Visual storytelling has advanced over the years using 2d and 3d tools that help to clarify intent, performance and tone. With animatics, the creative direction can be honed in a cost effective manner, allowing the filmmakers or game developers to move forward into the production stage with confidence. Koen has experience in all aspects of the pre-viz process including 2D animatic design, writing, camera layout, mocap direction, and editing. He strives to deliver the highest quality product to every project no matter the size or budget.

Murdered Cinematic: Finding Iris
Murdered Cinematic: Finding Iris
Starhawk Cinematic: Game Intro
Starhawk Cinematic: Game Intro
Murdered Cinematic: Crazy Iris
Murdered Cinematic: Crazy Iris

 

 

 

 

 

 

 

Starhawk Cinematic: Mission 4 Intro
Starhawk Cinematic: Mission 4 Intro
Murdered Cinematic: Baxter's Office- Pre-viz / Final Render Comparison
Murdered Cinematic: Baxter’s Office- Pre-viz / Final Render Comparison
Murdered Cinematic: Death of Rose
Murdered Cinematic: Death of Rose

 

 

 

 

 

 

 

Deadnecks Clip- Day Labor
Deadnecks Clip- Day Labor
Murdered Cinematic: Witch Painting
Murdered Cinematic: Witch Painting
Animatic Samples: Video Game Pitch / Machete
Animatic Samples: Video Game Pitch / Machete

 

 

 

 

 

 

 

Murdered: Ronan and Joy Part
Murdered: Ronan and Joy Part
Animatic: Stranded
Animatic: Stranded
Pacific War Living History Promo
Pacific War Living History Promo

 

 

 

 

 

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